Re: [GD-Consoles] Compiling MS-Windows Builds Under Wine
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From: J. G. <jg-...@jg...> - 2003-02-25 01:17:46
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Hi Phil, I find that gcc's output fixes many bugs MS VC++ does not see, and a few the other way too. Out of interest do you compile your video games for MS-Windows with the same graphics libs as on the console? (Using two sets of game libs/renderware or the like?) Cheers! JG phi...@pl... wrote: > Oddly enough, we cross-compile to the PC. Not the most efficient renderer, > but the debugging's easier. The more compilers you run your code through, > the more stuff gets caught automatically. > > Cheers, > Phil > > PS Since the toolset invariably includes some of the engine code, and > almost certainly doesn't actually run on the console in question, the jab > at Sony, would be more accurately directed at our friends in Redmond > (either of them, I don't care...;) |