Re: [GD-Consoles] question: Embedded scripting language on console
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From: J. G. <jg-...@jg...> - 2003-02-18 03:15:35
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Mario 64 (all those years ago!) also used lisp for in game code if I remember correctly. Cheers JG Chris Butcher (BUNGIE) wrote: > We used a Lisp-like scripting system in Halo that was completely custom and in-house. > > > > I can't overstate the advantages of having complete code-level control over your scripting system. Being able to add custom data types and control scheduling at a very fine level of granularity was pretty crucial for us. > > > > -- > > Chris Butcher > > Rendering & Simulation Lead > > Halo 2 | Bungie Studios > > bu...@bu... > > |