RE: [GD-Consoles] Linux for PS2 kit
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From: xark <xa...@li...> - 2002-03-08 17:58:26
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On Thu, 7 Mar 2002, Dirk Ringe wrote: > The development on ps2/linux is totally different from development on the > raw ps2 machine. To protect its IP ps2/linux runs in a virtual machine, ie. > an abstraction layer to the hardware... I do not expect that anything done > on ps2/linux is of use on the ps2 itself. > > Dirk I don't think this is totally accurate. Obviously you aren't going to make booting PS2 game discs with PS2 Linux, but I don't think it runs on a "virtual machine". The only thing locked-up AFAIK is the I/O Processor (IOP). The IOP runs a closed "driver" that Linux talks to for I/O and sound. On the EE side, you supposedly have _full_ access to the PS2 EE CPU (including VU0, VU1) and the graphical hardware (VIF, GIF, GS etc.). There is a public site Sony has set up for discussion and information about PS2 Linux, check it out: http://playstation2-linux.com/ and the especially the FAQ at http://playstation2-linux.com/faq.php Even if a PS2 doesn't make the "ultimate" Linux workstation, it at least sounds like a fun (and legal) way to get some PS2 development experience. -Xark |