RE: [GD-Consoles] Comparison PC / PS2 / GameCube ?
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From: Martin F. <mf...@ac...> - 2001-10-23 19:45:35
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I don't think it's really possible. The architecture of the PS2 particularly is so completely different to that of a PC. What works fine on a PC is more than likely going to give you any number of performance problems on the PS2. And this applies the other way round there is alot of stuff you can do on the PS2 you wouldn't normally attempt on a PC. Suppose you were able to draw the same number of polys on a very high spec PC at the same frame rate with the same textures / FX as the PS2. The means to do that at the same framerate would be very different. GameCube I don't know about. For now ;) I would expect it to be easier for GameCube (than PS2) to say if I have PC X with Graphics card Y then that's what my GameCube could do. Again though I think it'll still be a very difficult match and even then there would be things that GameCube would likely do alot better. I don't want to start a flame war with NVIDIA or anything but there will be things that the best PC graphics cards cannot match on both GameCube and PS2 though they'll be much better in other areas. I think the best advice is to become a registered developer for Sony or Nintendo (or both ;) and get hold of the docs before the devkit arrives. Try and work out what it's going to be good at and what it's really bad at. Sony I think run tutorial days where you can learn about the system from the technical support group. There's all sorts of powerpoint presentations and the such like on their developer website containing performance do's and dont's. Cheers, Martin Lead Programmer Shadowman2 PS2 -----Original Message----- From: Lionel Fumery [mailto:li...@hy...] Sent: Tuesday, October 23, 2001 8:17 PM To: gam...@li... Subject: [GD-Consoles] Comparison PC / PS2 / GameCube ? Hello, Is it possible, to help the game design of a game before having the kits and engine ready on PS2 and GameCube, to compare the PS2 and the GameCube with a PC ? In other word, can I say "If your game runs fine on a Pentium XXX at XXX MHz with the XXX graphic card, so it will probably run fine on a PS2 ?" ? Idem for the GameCube. And which value can I put behind the XXX ? For example, I think that if my game runs fine on a Pentium 750 with a GeForceIII, it will fit the Xbox. Same reflexion for PS2 & Gamecube. Thank you in advance for any advice, Lionel. _______________________________________________ Gamedevlists-consoles mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-consoles |