RE: [GD-Consoles] Generic MP3 Player for Playstation 2
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From: Rachid El G. <ra...@mi...> - 2001-10-08 16:40:20
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I have some difference of behavior between the PC and PS2 versions of the game. It's mostly some jittering.. and my guess is that it mostly happens in my collision processing (lots of floating point computations). And I have that behavior too when I'm far away from the center of my sector (Big floating numbers). I tried reducing the floating unit precision on the PC to have the same behavior, but no it's still works perfectly for PC. Can somebody help me lay down a list of other things to verify/try? anything (even if it seems strange or stupid) that may be the cause of the differences? (Could be a console specific thing, but could also be general CPUs problem..) Thank you. Rachid Midway -----Original Message----- From: Javier Arevalo [mailto:ja...@py...] Sent: Monday, October 08, 2001 6:12 AM To: GDConsoles Subject: Re: [GD-Consoles] Generic MP3 Player for Playstation 2 From: "Leath Muller" <Lea...@en...> > It surprises me Sony haven't looked at this yet as they seem to be really > pushing the PS2 as a generic home entertainment component to play games & > DVD's & CD's -- but not MP3's? Sony has a large stake in the music record market. Nuff said. :) I'd be surprised if they ever give the go ahead to any MP3 playback program for PS2. Now this has finally drifted quite off-topic so I shut up. Javier Arevalo Pyro Studios _______________________________________________ Gamedevlists-consoles mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-consoles |