[GD-Consoles] Memory use ?
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From: Lionel F. <li...@mi...> - 2001-10-08 12:16:40
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Hello, Some basic questions again ! Does anybody have real cases of memory use on GameCube and PS2 ? (% Code, % 3D Data, % Textures, % sound) ? Which kind of compression ratio can I expect for the hardware texture compression on those targets ? Which kind of compression ratio can I expect with the vector compression on PS2 ? Does the GameCube use a float/vector compression too ? Thank you in advance, Lionel |