Re: [GD-General] Vector GUIs
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From: Noel L. <ll...@co...> - 2003-04-09 11:47:57
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On Wed, 09 Apr 2003 12:16:04 +0100 Gareth Lewin <GL...@cl...> wrote: > He did it as a texture saving technique as apposed > to a resolution independant one, since our title is xbox only. Even on an Xbox-only title it's worth having resolution-independent GUI components so you can deal better with HDTV modes. Having said that, we also take it into account and ended up not supporting HDTV in MechAssault. --Noel ll...@co... |