Re: [GD-General] More screen res love (tile graphics)
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From: ~BG~ <arc...@ma...> - 2003-04-01 20:58:48
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On Tuesday, April 1, 2003, at 12:12 PM, phi...@pl... wrote: > PS Mac games used to have this problem, as the only way you could > change > screen resolution, was by plugging in a different monitor, plus they > had > multiple monitors way back in the early 90s. This was due to Mac's > having a > fixed dpi, which in turne was not for any strong technical reason, but > for > some strange reason that I'm sure was not unrelated to Steve Job's > reality > distortion field. I believe this changed around System 8, but since the > last one I worked on was System 7.5, I can't be sure. Actually IIRC it was done to maintain 1:1 pixel/point ratio with print. Print also played a big role in the standard gamma differences between Macs and Windows PCs at the time as well... ------------------------------------------------------------------------ -------------------------- Copyright 2002 archie4oz email -- End User Licensing Agreement -- By reading the above post you grant archie4oz (email author of said listed party name) the right to take your money, eat your cat, and urinate on your house. In addition you give archie4oz (above mentioned) the right to use your sister in anyway he sees fit. If you do not agree to these terms then DO NOT READ the above email. |