RE: [GD-General] More screen res love (tile graphics)
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From: Ivan-Assen I. <as...@ha...> - 2003-03-31 09:09:46
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> I've thought a bit abut this for an (amateur) > project I'm about to start. I came to the conclusion > that I will store the tiles as a simple mesh, then > render a tileset at the start of a level/room or if > the resolution changes. Nice and cacheable (especially > on a PC where you can dump it to disk afterwards). So, it's like, enjoy the problems both from 3D and tile technology, and reap the benefits of neither ;-) |