Re: [GD-General] DLLs for game objects
Brought to you by:
vexxed72
From: <cas...@ya...> - 2003-03-25 23:42:00
|
Brian Hook wrote: > Thoughts and comments? I think that a DLL for each entity would be to heavy, but allowing plugable libraries of entities would be cool. And it would be even better if those libraries could overwrite the existing entities. You could keep your monolithic fixed set of default entities, and later add newer ones, by writting libraries. You could have a library with a single entity, but in general they could have any number of them. Ignacio Castaño cas...@ya... |