RE: [GD-General] Copyright on games
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From: Jamie F. <ja...@qu...> - 2003-03-04 11:40:25
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even if there had been a patent on chess (hard, given that it predates patent law :), it would have expired a long time ago :) j -----Original Message----- From: gam...@li... [mailto:gam...@li...]On Behalf Of Gareth Lewin Sent: 04 March 2003 10:10 To: gam...@li... Subject: RE: [GD-General] Copyright on games > My understanding is that it's patents you have to worry > about. Patents > being for the "idea" and copyright being for the "implementaion". > > So you could copy the basics of the game idea, but you would > have to make it > look different. (Unless they have a patent) > > The easiest way to find out what matters is to contact the > creators of the > original game, and a lawyer :) Hmm, that makes a lot more sense to me thank you. So theoretically, unless the gameplay itself is patented (not likely ofcourse), a game that looks totally differant but is the same gameplay would be legal. I wonder how this passes over to more standard games like Chess, Bridge etc ? I doubt anyone has a patent on that :) ------------------------------------------------------- This SF.net email is sponsored by: Etnus, makers of TotalView, The debugger for complex code. Debugging C/C++ programs can leave you feeling lost and disoriented. TotalView can help you find your way. Available on major UNIX and Linux platforms. Try it free. www.etnus.com _______________________________________________ Gamedevlists-general mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557 |