RE: [GD-General] C# versus C++ for game engines
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From: Kyle W. <ky...@ga...> - 2003-02-20 16:41:07
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Noel wrote: > Automatic garbage collection... shrug. It really doesn't seem that much > of a big deal. Do people spend all that much time with memory problems > in their apps? Amen. Memory is a resource like any other. If you're unable to keep from leaking memory, then God only knows what else you're leaking in the way of handles, locks, etc. Kyle |