Re: [GD-General] Galaxy HQ, major trouble
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From: Mike W. <mi...@ub...> - 2003-02-10 11:20:23
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lol good point...might want to turn down that mail filter setting, just in case... Colin Fahey wrote: >I guess that was the first time a game generally >started to develop on the general game development list. > >Still, I'd be a little afraid to turn down messages from >"Galaxy HQ"... It just seems like we might one day >miss a legitimate e-mail from Galaxy HQ, and maybe >not know about public hearings concerning the Soylent >Green rollout plans, manditory "renewal" celebrations >at Carousel when our lifeclocks reach "Red 6", and >possibly zoning decisions for Vogon interstellar >freeways. > >Okay, okay, I'll just put the aluminum foil back >on my head and tape an "X" on the window... >I can't HANDLE the truth! > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > > >. > > > > > > > > >------------------------------------------------------- >This SF.NET email is sponsored by: >SourceForge Enterprise Edition + IBM + LinuxWorld = Something 2 See! >http://www.vasoftware.com >_______________________________________________ >Gamedevlists-general mailing list >Gam...@li... >https://lists.sourceforge.net/lists/listinfo/gamedevlists-general >Archives: >http://sourceforge.net/mailarchive/forum.php?forum_id=557 > > > > |