Re: [GD-General] GUI Design
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From: Noel L. <ll...@co...> - 2003-01-23 11:38:12
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On Thu, 23 Jan 2003 10:51:36 +0000 Jamie Fowlston <ja...@qu...> wrote: > our engine lets the user specify a virtual coordinate system within which > they can work, independently of the actual display resolution. works fine :) > > what you do as regards multiple monitors and positioning / scaling > components within that virtual space is up to you :) How does that work for varying aspect ratios? If the designer creates a GUI with a certain aspect ratio in mind, and then you switch to HDTV mode, are components rearranged correctly? I'm thinking more along the lines of those Java-style layouts, that way they can put a left box with a bunch of stuff inside, a bottom box, etc. Then changing the screen ratio would make everything work perfectly. --Noel ll...@co... |