Re: [GD-General] IncrediBuild
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From: Noel L. <ll...@co...> - 2003-01-13 19:11:10
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On Mon, 13 Jan 2003 07:17:18 -0800 "Grills, Jeff" <jg...@so...> wrote: > I think, if we had less programmers on the team and could make sure they > were more diligent reducing compile time dependencies, that it might not be > as beneficial. But we're not in that situation, and the package is crucial > to improving programmer workflow. Having lots of compile-time dependencies is usually a much bigger problem than long compile times. Long compile times are just one of the manifestations of a deeper problem with how the program is architected. Ignoring the problem just because compile times are more bearable now does not seem like a good long-term solution, especially not with the code for a long-lived game like a MMORPG. The refactoring and maintenance costs you'll be paying in the long term will probably dwarf any extra time spent now making sure all programmers are minimizing dependencies. Then again, that's a lot easier said than done from this side of the keyboard ;-) --Noel ll...@co... |