Re: [GD-General] Protecting our game
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From: Josiah M. <jm...@ma...> - 2002-12-30 10:43:42
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> > I imagine some easy ways of > > handling that, for example, creating a 'secret' file in the system > > folder... > > Do not do that. You'll only aggravate people that hate programs that > litter crap all over their system directories, and there's a good > chance that on tightly locked systems you'll trigger a warning/error > requiring admin privs. That is a really good point there. The tech unsavvy potential customer will interpret such a message as meaning that your game is a virus if an anti-virus program catches it. That is sure to lose a buyer. |