Re: [GD-General] Protecting our game
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From: brian h. <bri...@py...> - 2002-12-29 22:01:54
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> How is this usually solved? Depends on who you are and what type of guy and how it's distributed. If you're a commercial, widely distributed game, then you'll have to invest in disc copying protection schemes. If you're a shareware game, then it's not worth your time to do anything but the most basic protection. Brian |