RE: [GD-General] Compile times
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From: Michael M. (GAMES) <md...@mi...> - 2002-12-10 01:50:21
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Does anyone out there have a game project of 10-20MB in size (source & header files), that builds in 5 minutes or less? I would love to hear about it. I wonder if in some ways you cross an invisible line where complexity and inter-dependency increases dramatically as your project size grows. Similar to the way the dynamics of a team changes as you go from 8 developers to 40. Large-scale projects are not a new beast -- there are whole books written on the subject (J. Lakos. Large-Scale C++ Software Design, for example). I wonder how much of the complexity in our larger game projects is "accidental" and how much is "essential", to borrow a term from Brooks. Brian has a strong suspicion much of it is accidental and could be removed if the right choices were made during the course of development. I would love to see some larger projects that build quickly so that I could gain more confidence in this theory. -Michael |