RE: [GD-General] JavaScript as a scripting language
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From: <phi...@pl...> - 2002-12-09 21:33:15
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Yeah, they regretted it though... http://www.gamasutra.com/features/20020710/white_03.htm "Jacob Turner (Core Design Ltd)" <Ja...@Co...> To: "'gam...@li...'" Sent by: <gam...@li...> gam...@li...urc cc: eforge.net Fax to: Subject: RE: [GD-General] JavaScript as a scripting language 12/09/2002 12:51 AM Please respond to gamedevlists-general Just to throw it into the mix didn't Naughty Dog use LISP as the basis for the entire programming language. i.e. http://www.gamasutra.com/features/20020710/white_02.htm Jake -----Original Message----- From: brian hook [mailto:bri...@py...] Sent: 06 December 2002 02:24 To: gam...@li... Subject: [GD-General] JavaScript as a scripting language Has anyone looked into using JavaScript as a game scripting language? It looks fairly flexible and intuitive, and it has a lot of aspects I find appealing, but I find it alarming that it's not mentioned nearly as much as, say, Python and Lua. -Hook ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Gamedevlists-general mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-general Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=557 (See attached file: InterScan_Disclaimer.txt) |