Re: [GD-General] Scripting
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From: Noel L. <ll...@co...> - 2002-12-07 23:47:22
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On Sat, 07 Dec 2002 16:58:25 -0600 brian hook <bri...@py...> wrote: > A paper by Scott Bilas of GPG on Skrit (their pseudo-scripting > language) particularly resonates with me: > > http://www.drizzle.com/~scottb/ds/skrit.htm > > a pretty good overview, I definitely like how it was tailored to their needs. No (or minimal) support for loops, etc. I like the part of "not duplicating engine functionality". Very true. > and there's some links in there I think to his > GDC talks where I think he even says all scripting languages suck (or > something to that effect). I didn't get that impression. I assume you refer to his GDC 2002 talk (http://www.drizzle.com/~scottb/gdc/). I was at the talk and I walked away with the impression that it worked really well for them. Yes, he admitted they used their scripts for more things that they had anticipated and maybe a few more of the really common ones should have been translated to C++, but all in all it worked really well for their situation. For me, it was his talk and paper that rekindled my interest (and faith) in scripts after almost giving them up as useless in game development. --Noel ll...@co... |