RE: [GD-General] Development tool (in-house built)
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From: Grills, J. <jg...@so...> - 2002-11-07 15:50:27
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We use QT pretty extensively here. I wrote a widget for it that runs = our game loop and renders the world, so we basically have the whole game embedded inside the QT application. You could do something like that = to let you interactively edit the game logic/data while it's running and see immediate feedback, which has wonderful payoff in productivity. j Jeff Grills Star Wars Galaxies Technology Director, Austin Studio Sony Online Entertainment -----Original Message----- From: Per L=F8vmo [mailto:Per...@ep...] Sent: Thursday, November 07, 2002 9:10 AM To: gam...@li... Subject: [GD-General] Development tool (in-house built) Hi folks, Not sure wether this topic belongs here in general, or in design.... Looking into the subject of creating design tool for a stratigy-game. = The grapical part is OK, but when it comes to the editor for scripts, I was wondering if perhaps the best thing was to use an alredy exiting customizeble editor (I'm thinkin' of makein' an VC look-alike app). = Since I really don't need to reinvent the weel... Do you know any good free/opensource editors out there applicable for = this task ?? BTW I'm thinkin' also to use QT(by Troll Tech) to make it crossplatform (linux,fbsd,win), any thoughts on that ?? Regards Per ----------- "God is a comedian playing to an audience too afraid to laugh" |