Re: [GD-General] Level Editing
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From: Niklas H. <ni...@ma...> - 2002-09-09 06:33:27
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About the photoshop filter I hope you are aware that all you need to do is copy the .tga plugin file from Photoshop 6.0(or whatever the latest verision was) into 7.0 and It will work as exspected. Our Artists solved this without even involving us programmers so first time I heard about it was on this list. /Niklas Hansson Javier Arevalo wrote: > > phi...@pl... wrote: > > > Or indeed, any other tools that people > > are writing plug-ins for. > > I guess it doesn't count, but after the recent Photoshop 7's braindead > monkeying around with TGA's alpha channel (and their terribly unhelpful > developer relations - almost worse than not having one at all, their > standard response to any question is "you are wrong"), I decided to write a > Photoshop plugin myself, either a transparency filter or a TGA file format. > Simple thing... > > I was horrified at what I saw after installing the SDK. What a terrible > mess. Projects linked to sourcesafe databases, wrong file headers included > on PC, samples that Just Don't Work... 3DS4 IPAS programming seemed like a > blessing in comparison. I mean, it _can_ be done, but it was not going to be > the couple-hour hack such a simple thing should have been. In the end I > talked with my lead artist and we figured out a Photoshop action to help us > with the whole alpha / transparency mess. They're sticking with Photoshop 6 > as well, Adobe's not getting upgrade money from us this year. > > Sorry I had to get out of my chest. :) > > Javier Arevalo > Pyro Studios > > ------------------------------------------------------- > This sf.net email is sponsored by: OSDN - Tired of that same old > cell phone? Get a new here for FREE! > https://www.inphonic.com/r.asp?r=sourceforge1&refcode1=vs3390 > _______________________________________________ > Gamedevlists-general mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-general > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=557 -- /Niklas Hansson Lead Software Engineer Massive Entertainment AB |