RE: [GD-General] Level Editing
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From: Philip H. <ph...@me...> - 2002-09-02 15:26:48
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We go for the third option... > - editor > Build a 3d editor with tools to modify or create the level and provide > a > simple interface to import data from Max. > This could be the better choice but it's an huge amount of work and > modellers'll probably complain because 'it's not max'. Yes it is a lot of work but there are plenty of advantages. For example our current editor lets you pause the game, switch to edit mode, make a change then resume playing from where you left off. Philip Harris Batfish Studios Ltd http://www.batfishstudios.com |