RE: [GD-General] Scaling GUI graphics
Brought to you by:
vexxed72
From: brian h. <bri...@py...> - 2002-06-25 15:09:40
|
> My favourite solution is to scale, but only by powers of two. So you design > GUI graphics for 640x480. For 800x600 and 1024x768, you don't scale, you > just move them further apart (i.e. the bits stick to the cornr, edge or > centre as required). For 1280x1024 and above, you double the size so that at > least stuff is readable. Doesn't this have the rather unintuitive property that usable space actually drops every N resolutions? So you have more usable space at 1024x768 than at 1280x1024? Or is that under "acceptable compromise"? =) -Hook |