Re: [GD-General] Scaling GUI graphics
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From: Mickael P. <mpo...@ed...> - 2002-06-25 14:16:59
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> The other cute trick I've heard of is to bite the bullet and put Flash in > the game. Then the artists can do front ends and GUIs all they like, and the > graphics coders don't have to be involved at all, so we can get on with the > actual 3D stuff. Which appeals to me, seeing as the last fancy GUI we did > chewed 6 months of a programmer's time. That was bad. Actually it's the solution retained for V-Rally 3 on the PlayStation 2. All the interface has been crafted by artists, and the PlayStation try to display it in real time :)) It's pretty slow, but well, if it's for settings in a racing game, the amount of flexibilty/interactivity it offers worth the cpu time. Just not a good idea at all for front-end display during driving sessions... Mickael Pointier |