Re: [GD-General] Scaling GUI graphics
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From: Mickael P. <mpo...@ed...> - 2002-06-25 14:16:59
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> The other cute trick I've heard of is to bite the bullet and put Flash in
> the game. Then the artists can do front ends and GUIs all they like, and
the
> graphics coders don't have to be involved at all, so we can get on with
the
> actual 3D stuff. Which appeals to me, seeing as the last fancy GUI we did
> chewed 6 months of a programmer's time. That was bad.
Actually it's the solution retained for V-Rally 3 on the PlayStation 2.
All the interface has been crafted by artists, and the PlayStation
try to display it in real time :))
It's pretty slow, but well, if it's for settings in a racing game,
the amount of flexibilty/interactivity it offers worth the cpu time.
Just not a good idea at all for front-end display during driving
sessions...
Mickael Pointier
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