[GD-General] 3DS Max SDK
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From: Aaron D. <ri...@ho...> - 2002-06-17 09:03:30
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I'm having some trouble figuring out how to begin an exporter for 3DS Max (3.1). I've been working with Pierre Terdiman's Flexporter plug-in but I'm curious and eager to begin writing my own native exporter (I would like to support multiple texture layers for instance). I'm a University Student and have the Student version of MAX3 which appears to lack SDK documentation. Is it still possible for me to develop plugin's with what I have or do I have to fork out for a full-blown version? Thanks, Aaron |