[GD-General] Building pak/zip files
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From: Brian H. <bri...@py...> - 2001-12-05 02:25:20
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I'm looking into a way to automate the build of our asset files, which will probably just be in good old ZIP file format. Currently I'm storing everything in my EXE as a resource (don't ask), primarily because I can change what I build into my EXE (e.g. for demo or full versions) by a simple change of a resource symbol. However, for obvious reasons I'd like to move to a ZIP file that stores this information, and building one in a relatively error free way seems like the way to go. I'll likely rename the ZIP file just to avoid any obvious tinkering, but otherwise I'm generally unconcerned by tweaking of the assets. The obvious thing to do is to run make with various parameters, e.g. "make demo" or "make full" to build the various ZIPs. Is this what others are doing, or are any of you folks doing something spiffier? Brian |