Re: [GD-Windows] memory leak?
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From: Colin F. <cp...@ea...> - 2002-11-08 00:51:14
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2002 November 7th Thursday I wrote my own routines for allocation and free, which essentially wrap malloc() and free(), just to get a rough idea of total memory use -- and detect some leaks. Let's say I override the "new" and "delete" operators, too. (Something I haven't tried yet) Can I get STL to use the overrides without explicitly mentioning an allocator in all of my STL uses? Or is it more reliable to just go though the code and change things like vector<T> to vector<T,MyAllocator>, and thing like vector<string> to vector<string<MyAllocator>,MyAllocator>. (NOTE: I have no idea if that's how you change the allocator for "string"! I remember something like "basic_string" making life interesting for me once.) --- Colin cp...@ea... |