Re: [GD-Windows] memory leak?
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From: Rich <leg...@xm...> - 2002-11-07 19:07:33
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In article <000001c2868f$f0b82340$6e01a8c0@HOOKDELL220>, "Brian Hook" <bri...@py...> writes: > > A good memory tracking subsystem is important to any decent-size > > project. > > This can't be emphasized enough. I've used these before, and they are handy. I've found tools like Purify to be more thorough than anything I could write myself, however. These days I would just buy a copy of Purify instead of writing my own memory allocation tool. I think it even has the debug breakpoint stuff you mentioned. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> izfree: Open source tools for Windows Installer <http://izfree.sourceforge.net> |