Re: [GD-Windows] Strict ANSI and <windows.h>
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From: Rich <leg...@xm...> - 2002-11-03 21:42:50
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In article <9EA...@ma...>, "Grills, Jeff" <jg...@so...> writes: > Anyone have a solution for that, but has no runtime impact? Its only an issue when you reuse loop variables in multiple loops within the same scope. For that situation I'm content to declare the loop variable in a separate statement right before the first loop that uses it. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> izfree: Open source tools for Windows Installer <http://izfree.sourceforge.net> |