[GD-Windows] Combo boxes
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From: Jon W. <hp...@mi...> - 2002-10-16 21:27:20
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I'm layering Win32 and OpenGL in my application. It actually works reasonably well to put GDI windows as child windows of the main window which contains the OpenGL viewport. Anyway, most applications that use combo boxes use a version that stays open if you click it once, and that has a scroll bar if you add more than a few items to it. However, all the documentation I've found on MSDN only tells me how to create a combo box with no scroll bar, and which works more like a MacOS popup menu; it goes away when you releaes the mouse button. What Windows incantation am I doing wrong in creating this control? Cheers, / h+ |