RE: [GD-Windows] Debug or not debug under VC++
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From: David N. <dno...@mi...> - 2002-10-10 21:04:11
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Also, attaching a debugger after the program has started (manually or = with an int 3), can help to track down issue. David -----Original Message----- From: David Notario [mailto:dno...@mi...] Sent: Thursday, October 10, 2002 2:00 PM To: Pierre Terdiman; gam...@li... Subject: RE: [GD-Windows] Debug or not debug under VC++ Some suggestions from VC team: - F5 gets a different memory heap from NT than CTRL+F5. Try pageheap or = appverifier to help determine if this is the problem. - Maybe you have an uninitialized local that gets a different value in = both scenarios. Try Warning level 4. David -----Original Message----- From: Pierre Terdiman [mailto:p.t...@wa...] Sent: Thursday, October 10, 2002 1:42 PM To: gam...@li... Subject: [GD-Windows] Debug or not debug under VC++ Under VC++, I've a computational geometry algorithm that fails (finds no solution) when I run the exe with "Ctrl-F5", but it works with "F5". What are the exact differences between the two, as far as the machine = state is concerned ? It's probably some FPU-related issue... Pierre ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=3D555 ------------------------------------------------------- This sf.net email is sponsored by:ThinkGeek Welcome to geek heaven. http://thinkgeek.com/sf _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_idU5 |