RE: [GD-Windows] DirectSound(3D) and Windows XP, known problems?
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From: Tom F. <to...@mu...> - 2002-09-16 10:32:53
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Sound driver problems. Who would have thought it? :-) Sound driver quality ranges from bad to appalling. Most code I know always uses software mixing and the fewest number of features possible. By all means have an "advanced" panel so the user can re-enable all the 3D-surround-sound-hardware-accellerated loveliness, but make it advanced, not default, because it's so flaky, and the flakiness is so random. Better to get basic 2D sound without hisses and crackles and distortion on all platforms than get really cool sound on some and BSODs on others :-( It's usually sound driver and/or motherboard driver related. Tom Forsyth - purely hypothetical Muckyfoot bloke. This email is the product of your deranged imagination, and does not in any way imply existence of the author. > -----Original Message----- > From: Eero Pajarre [mailto:epa...@ko...] > Sent: 13 September 2002 18:56 > To: gam...@li... > Subject: [GD-Windows] DirectSound(3D) and Windows XP, known problems? > > > I have written a simulator which uses the DirectSound3D > to position several sound efects around the user. > Typically the simulator is used in a 4 channel > setup so I found the 3d interface useful. > > I have compiled it using the dsound which was > included with VC++ 6.0, which must mean something > quite old. I do my graphics in OpenGL so I have > not had the need to follow the latest DirectX versions. > > The simulator works ok with Windows 98 and Windows ME > using SB Live and Live 5.1 soundcards, but with > WindowsXP there are serious sound quality problems. > > Also when testing with the Creative speaker test program > I think I hear something wrong with the sound on the > Win XP machine. > > Has anybody seen (heard) this before. Should I be looking > for a driver, DirectX, or application bug? > > > Eero > > > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Welcome to geek heaven. > http://thinkgeek.com/sf > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |