Re[2]: [GD-Windows] CreateDialog failure
Brought to you by:
vexxed72
From: <pat...@t-...> - 2002-08-24 15:52:49
|
Hrmpf. Guess that rules out those options, then. From the original post: > In case it's important, the call takes place in a DLL > dynamically loaded by a 3DS MAX plug-in, and hInstance > and hWnd used to create the dialog are the ones from > the MAX plug. But the dialog resource is actually in the plug-in, and not in the dll? :-) If yes, I wonder if there's any obscure rules as to acessing another's hinstance - I wouldn't think so, but maybe someone else knows more? > Hmmm. Yes, definately :) -- Pat |