Re: [GD-Windows] Image formats (was [Algorithms] Scrolling starfi eld)
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From: Rich <leg...@xm...> - 2002-07-31 16:47:51
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In article <001101c238b0$e5038d50$6e01a8c0@HOOKDELL220>, Brian Hook <bri...@py...> writes: > TIFF is about a zillion times worse. Yep, that's why I prefer a simpler format like PNG over TIFF. But if PS support for PNG is flakey, perhaps TIFF as an exchange format is a workaround. When I have to write code that eats TIFF files, I use libtiff and that works well in handling all the weird TIFF variations (or at least the most commonly used ones) and if you need to dig deeper into the TIFF structure for some reason, that option is always there. I think when working in an art pipeline, you need to set some policies for humans that make it easier for the artists and the coders to work together, but that's just my opinion. Allowing too much free reign on either end can cause more problems than it solves. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> izfree: Open source tools for Windows Installer <http://izfree.sourceforge.net> |