RE: [GD-Windows] VC makes absurd code
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From: Andrew G. <ag...@cl...> - 2002-07-12 10:07:27
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Maybe you could post a code snippet of what you're trying to do and where it dies? Andrew Grant- Climax Brighton > -----Original Message----- > From: Sergei Miloikov [mailto:se...@ha...] > Sent: 12 July 2002 11:03 > To: Gam...@li... > Subject: [GD-Windows] VC makes absurd code > > > Hello everybody! > A nasty problem - MSVC 6.0 / SP 5 generates absolutely absurd code - a > conversion from 'const char *' to 'const std::string' crashes > in any target > configuration except Debug one. When looking closely at the > code we saw the > problem - compiler generates code like that: > push 0 > ... > pop edx > mov [edx], bla-bla > > STLport used. > So, it is a problem with the optimizer I guess, but what it > really wierd is > that it happens only on my computer - I check all possible > options, paths, > service packs (MSVC/Win2k), processor packs - still nothing. Now I use > Release builds from other computers, but I am totally > clueless what can > cause such a problem! Anyone experienced anything similar? Thanks! > > > > ------------------------------------------------------- > This sf.net email is sponsored by:ThinkGeek > Gadgets, caffeine, t-shirts, fun stuff. > http://thinkgeek.com/sf > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |