RE: [GD-Windows] cursor over titlebar
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From: Jon W. <hp...@mi...> - 2002-02-08 00:03:21
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Look for WM_NCMOUSEMOVE and show it when you see those. The question becomes one of when to hide the cursor again. If you only hide on regular mousemove, then the user may be fast enough that his cursor escapes your window without first passing through the NC area. TrackMouseEvent may help here, perhaps. WM_NCxx == non-client area window messages. Cheers, / h+ > -----Original Message----- > From: gam...@li... > [mailto:gam...@li...]On Behalf Of > Ignacio Castaño > Sent: Thursday, February 07, 2002 3:47 PM > To: gam...@li... > Subject: [GD-Windows] cursor over titlebar > > > Hi, > I hide the mouse cursor using ShowCursor(0) when my app is activated, so > that the cursor doesn't appear over the window. However, I would like to > show it when it's over the titlebar, to allow the user to move the window. > Any hints would be appreciated! > > > Ignacio Castaño > ca...@as... > > > > _________________________________________________________ > Do You Yahoo!? > Get your free @yahoo.com address at http://mail.yahoo.com > > > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > Archives: > http://sourceforge.net/mailarchive/forum.php?forum_id=555 > |