Re: [GD-Windows] WA_CLICKACTIVE vs. WM_MOUSEACTIVATE
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From: Andrew G. <an...@ra...> - 2002-01-29 23:57:00
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Do you call DefWindowProc at the bottom of your message loop? // andrew ----- Original Message ----- From: "Brian Hook" <bri...@py...> To: <gam...@li...> Sent: Tuesday, January 29, 2002 11:39 PM Subject: RE: [GD-Windows] WA_CLICKACTIVE vs. WM_MOUSEACTIVATE > > Oddly enough, I'm also not receiving WA_CLICKACTIVE in > > WM_ACTIVATE...curiouser and curiouser. > > Okay, it's gone from curious to annoying. If I click on my app's title > bar, I get WM_MOUSEACTIVATE and WM_ACTIVATE/WA_CLICKACTIVE. If I click > in the client area, however, I only get WM_ACTIVATE/WA_ACTIVE. It's a > pretty vanilla window. The only thing I can think of is that some of > the documentation throws around "Child window" as a term a lot, and > since the only child windows I have are created by Windows (title bar, > system menu), that my problem lies with that. > > Brian > > > _______________________________________________ > Gamedevlists-windows mailing list > Gam...@li... > https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows > |