RE: [GD-Windows] Visual C++ .Net
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From: Matt D. <ma...@co...> - 2002-01-23 11:06:15
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For the last few years, I've really liked Microsoft - they are simply the best developer supporters in the world for me. However, I have been really frustrated with the lack of information regarding the conformance of the C++ standards for templates (i.e. partial template specialisation etc.) but that quote has rekindled my complete faith in Microsoft as a company that listens. I have been messing around with Boost and Loki for a while now as well as doing my own stuff but have been forced to use Borland C++ to do this. I just hope the VisualC I've been waiting for comes soon. Matt Davies Programmer, Confounding Factor ma...@co... www.confounding-factor.com -----Original Message----- From: gam...@li... [mailto:gam...@li...]On Behalf Of Rich Sent: 22 January 2002 20:52 To: gam...@li... Subject: Re: [GD-Windows] Visual C++ .Net In article <E0B4F5A89A36D5118FD700105A120D3904BEF1@EXCHANGE>, Nathan Rausch <Nat...@te...> writes: > As far as Microsoft is concerned, 95 is dead and buried. 98 and NT4 are just > around the corner as well. Personally I can't wait for NT4 to die ;-) > As far as VS.net goes, what does it have to offer us who don't use > ATL/Wizards/Whamadoodles9.5 or whatever else they decided to stick on? (As an aside, ATL's smart COM pointer class is quite handy even if you never use anything else from ATL.) > Things like partial template specialization, better template support in > general, and better conformance to the C++ standard are really what interest > me the most. Microsoft's site is pretty barren in this area. I'd be sold if > it could compile Blitz++ ;) Yes, I think Blitz is one of the things specifically they say they are targetting for support. The template support is much improved. MS just hired Stanley Lippman (of "C++ Primer" fame, among others) as the main architect guy for VC++. There is an interview with him on the Visual C++ home page. <http://msdn.microsoft.com/visualc/default.asp> I quote from that interview: "Microsoft is however working to ensure that Visual C++ will compile the most popular libraries such as Boost, Blitz, Loki and a fully compliant version of STL. The emphasis is on a level of compliance that allows popular libraries to be compiled, not 100% compliance." I recommend reading the whole interview for the proper context of that last statement. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> Don't Support Spammers! Boycott Fractal Painter 7! <http://www.xmission.com/~legalize/spammers.html> _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows |