RE: [GD-Windows] Visual C++ .Net
Brought to you by:
vexxed72
|
From: Dirk R. <ri...@ph...> - 2002-01-22 23:07:32
|
P4 did work in beta2 but everytime a project was loaded (and we have quite a
lot in our workspaces) there was an annoying message box telling me that all
the source control info was lost from the project files and that the system
hopes that the scc system can recover from this state. The reason for this
was probably the fact that p4 does not store scc info in the project files.
I filed it as a bug but i have not tried the later vc7 versions.
Dirk
-----Original Message-----
From: gam...@li...
[mailto:gam...@li...]On Behalf Of
Tom Hubina
Sent: Tuesday, January 22, 2002 11:53 PM
To: gam...@li...
Subject: RE: [GD-Windows] Visual C++ .Net
At 01:42 PM 1/22/2002, Stefan Boberg wrote:
> - The v7 compiler is much more standards-compliant, but still lacks
>a few things such as Koenig lookup (I *think*), partial template
>specialisation and some other rarely-used gunk. This is apparently
>scheduled for the next VC release.
OK. Is the scope of a variable declared in a for loop correct now?
That is
for(int i = 0; i < 5; i++)
{
}
i = 1; // i is out of scope on all compilers except VC 6
Also .. do the Perforce and/or SourseSafe plug-ins still work correctly?
Tom
_______________________________________________
Gamedevlists-windows mailing list
Gam...@li...
https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows
|