Re: [GD-Windows] Visual C++ .Net
Brought to you by:
vexxed72
From: Rich <leg...@xm...> - 2002-01-22 20:52:26
|
In article <E0B4F5A89A36D5118FD700105A120D3904BEF1@EXCHANGE>, Nathan Rausch <Nat...@te...> writes: > As far as Microsoft is concerned, 95 is dead and buried. 98 and NT4 are just > around the corner as well. Personally I can't wait for NT4 to die ;-) > As far as VS.net goes, what does it have to offer us who don't use > ATL/Wizards/Whamadoodles9.5 or whatever else they decided to stick on? (As an aside, ATL's smart COM pointer class is quite handy even if you never use anything else from ATL.) > Things like partial template specialization, better template support in > general, and better conformance to the C++ standard are really what interest > me the most. Microsoft's site is pretty barren in this area. I'd be sold if > it could compile Blitz++ ;) Yes, I think Blitz is one of the things specifically they say they are targetting for support. The template support is much improved. MS just hired Stanley Lippman (of "C++ Primer" fame, among others) as the main architect guy for VC++. There is an interview with him on the Visual C++ home page. <http://msdn.microsoft.com/visualc/default.asp> I quote from that interview: "Microsoft is however working to ensure that Visual C++ will compile the most popular libraries such as Boost, Blitz, Loki and a fully compliant version of STL. The emphasis is on a level of compliance that allows popular libraries to be compiled, not 100% compliance." I recommend reading the whole interview for the proper context of that last statement. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> Don't Support Spammers! Boycott Fractal Painter 7! <http://www.xmission.com/~legalize/spammers.html> |