RE: [GD-Windows] Visual C++ .Net
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From: Nathan R. <Nat...@te...> - 2002-01-22 20:30:23
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'Supported' also has a double meaning in this case. Even though the code might run, VC7/VS.net probably doesn't 'support' 95 simply because the operating system itself is no longer supported by Microsoft. I couldn't get to the original lifecycle page, but here's Google's cache of it: http://www.google.com/search?q=cache:43w9-4bhQ34C:www.microsoft.com/windows/ lifecycle.asp+&hl=en As far as Microsoft is concerned, 95 is dead and buried. 98 and NT4 are just around the corner as well. The upside to the story is that no new bugs will ever show up since no old bugs will ever get fixed. The downside is that we have to wait a while longer before they kill WinME... As far as VS.net goes, what does it have to offer us who don't use ATL/Wizards/Whamadoodles9.5 or whatever else they decided to stick on? Things like partial template specialization, better template support in general, and better conformance to the C++ standard are really what interest me the most. Microsoft's site is pretty barren in this area. I'd be sold if it could compile Blitz++ ;) -Nathan -----Original Message----- From: Rich [mailto:leg...@xm...] Sent: Tuesday, January 22, 2002 1:17 PM To: gam...@li... Subject: Re: [GD-Windows] Visual C++ .Net [man, why can't this list automatically respond to the list, its such a pain...] In article <5.1...@wk...>, Brian Hook <bri...@py...> writes: > Is anyone here seriously thinking about upgrading their MSVC to MSVC > .Net? Well its really VC7. The ".net" stuff is just marketing hype. Bug fixes, better generated code, better standard library support, updated MFC, updated ATL, improved IDE, better automation support in the IDE, better Wizard support in the IDE, what's not to like? >Information on the latter is very sparse at Microsoft's Web site, > and -- here's the killer -- even if it offers incremental improvements, > apparently it won't support generating code for Win95(!). That sounds like CLR code. I bet good ole Win32 C++ apps compile to Win95 just fine. I can believe that CLR-based stuff (.net languages like C#, VB.NET, "managed C++ code", etc.) won't run on Win95, but I expect that plain C++ apps will run just fine. -- Ask me about my upcoming book on Direct3D from Addison-Wesley! Direct3D Book <http://www.xmission.com/~legalize/book/> Don't Support Spammers! Boycott Fractal Painter 7! <http://www.xmission.com/~legalize/spammers.html> _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows |