Re: [GD-Windows] Keyboard lag
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From: Pierre T. <p.t...@wa...> - 2002-01-08 20:59:04
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> You might want to try to disable the TranslateMessage call in your message > loop (in case it exists), which seems to cause problems similiar to those > you describe. Eh ?! I have a TranslateMessage indeed. Well, I had. I currently don't see the lag anymore so maybe that was it (until it shows up again). In any case, thanks. This gives birth to a new question anyway : is there a standard "best" message loop for typical cases such as games or realtime 3D applications ? Or : are there other things like that I should know ... ? It seems pretty important to know TranslateMessage could yield problems, yet that's the first time I read about it. (I'm admittedly not the Windows expert) Pierre |