RE: [GD-Windows] (closing) DirectX Pure Device / HW Vertex ProcessingStuff
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From: Mike B. <mi...@mi...> - 2001-09-25 01:59:47
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The dxdev is not the place for general topics - though we have been = tending to answer them this will be changing now Tom has kindly created this = one. Though this does mean more time on some lists for some of us... ;) My recommendation is now to post to this general list and if noone knows the definitive answer then post if on dxdev, I'll beat you gently for = the OT, and you should be answered offline ;) Mike, aka dxdev list admin.. -----Original Message----- From: Tom Hubina [mailto:to...@3d...] Sent: Monday, September 24, 2001 2:51 PM To: gam...@li... Subject: RE: [GD-Windows] (closing) DirectX Pure Device / HW Vertex ProcessingStuff At 12:38 PM 9/24/2001, you wrote: >The reason is very simple: there is the dx list, which is the very best = dx >programming resource around the net. Why pull traffic from the dx list = to >this one, when all the knowledge and microsoft and ihv people are = already on >the other list? I expect most game developers to be subscribed to all >relevant lists, and i expect this list here as a rather low traffic = one, >focusing on special subjects not covered (and not allowed) elsewere. This is exactly the reason. It's obviously not a bandwidth or traffic = issue=20 (yet), it's simply that the DX list is the "right" place to be asking = these=20 questions. That's where all the experts are, and where the driver = writers=20 and DX team hang out. It doesn't make sense for them to split their = efforts=20 between two lists. In the past the DX admins have been pretty forceful about keeping OT=20 traffic on that list to a minimum, and general windows programming=20 questions have been considered OT even if they related to games = (WinSock,=20 Threads, Registry, File Mapping, etc). If this is no longer the case = then=20 I'll gladly shut down this list and have everyone post this stuff on the = DX=20 list. I don't think we (the admins) are going to be anal about DX posts, but=20 we're going to update the charter to be more clear about this, and from=20 time to time suggest people take DX questions to the DX list because = they=20 are better served there. Tom _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows |