RE: [GD-Windows] MP3 Playback under Windows
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From: Scott B. <gas...@nw...> - 2001-09-24 19:19:51
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> > MP3 requires licensing per file, and I think as a result, > many games > > ship in violation. But if you use the Miles sound system, it comes > > with a royalty-free MP3 license. That's most of the > motivation for us > > for using Miles. Plus it's fully backwards compatible with even > > non-DirectX systems, not too expensive, and has wicked fast > > decoding/mixing. > > Or you could use Ogg Vorbis which works fine for us. There > should be sample apps available at http://www.vorbis.com. We tested Ogg Vorbis a while ago, but we found that its decoding performance was way too low to be useful to us. But that was at least a year ago, I assume it's been optimized since (especially if you're recommending it). Btw do NOT use WMA for anything. It is SLOW SLOW SLOW. The audio quality and tools are quite good but it is designed for IE and media players, not for low-latency games. Scott |