[Gamedevlists-brew] Power issues on phones
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From: Aaron I. <ais...@ap...> - 2004-12-10 21:59:31
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Hello, Has anyone experienced any power problems AFTER your app has been run on a handset? A developer I work with is reporting some odd behavior, where his LG test phones burn down much quicker after we've run our app and its been exited normally. Our app doesn't do anything fancy with background behavior, its just a game. He reports that after running our game for 5 minutes and then quitting, the phone will be dead in 8 hours. Even if he puts the phone on the charger right after playing the game, waits for it to charge up, and then removes it from the charger, it will still burn down in 8 hours, so its not itself that burns too much power. He also reports this behavior with some games he downloaded (Tetris, Q-Bert) a while ago. We are running some tests to measure this, but I wanted to know if anyone experienced something similar. Thank you, Aaron Isaksen President/CEO, AppAbove Inc. ais...@ap... TEL: 646-613-0484 |