Re: [Gamedevlists-brew] Alternative to BREW Resource Editor GUI?
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From: Guido H. <gh...@g3...> - 2004-12-10 21:13:27
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> Is there an easier way to do this? I come from the world of Unix and > Linux > development, where the Makefile rules. If I were to design something like > the I am using John Szeder's "ReszTool." John is on the list too, so I expect him to speak up as well on this and maybe get a demo version of it in your hands. His resource editor is XML based, meaning you write an XML file listing the resources you want in the BAR file and the toll builds it based on that. It allows to create different builds in a single XML file, so you can have dedicated builds for each handset if you need to and so forth. Becasue it's command line based you can directly include it in your make file or VS project builds as well. I have worked in the tool a bit and also implemented the ability to compress files as they are included into the BAR file, which is very important to me to avoid intermediate files etc. I made a few other changes that I needed and I'm very happy with the tool overall, so I can only recommend it highly. Guido |