Re: [GD-Windows] Internet plugin
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From: Diogo de A. <dio...@ne...> - 2008-06-05 12:50:45
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Hi Steve, I've already looked onto ATL, but I honestly couldn't find a place to start... I've built an ATL project (using the template), and while it compiled and everything, it apparently didn't become visible to the Control Test Container... :\ If you have any pointers on when to start (web resources, source code, books, etc), I'd appreciate it... Thanks for the help, Diogo -----Original Message----- From: gam...@li... [mailto:gam...@li...] On Behalf Of Stephen Clibbery Sent: quinta-feira, 5 de Junho de 2008 12:48 To: Game Development for MS Windows Subject: Re: [GD-Windows] Internet plugin > Anyone has any ideas on this? Hi, I have used ATL (the ActiveX Template Library, comes as part of the non-free visual studio versions) with some success; its a LOT lighter weight than MFC. My plugin dll is 180k; of course all it does is download and validate the rest of the system, so its fairly minimal, but still thats a good size. The (compressed) installer .cab is only 87k, which is even better. Cheers, Steve. ------------------------------------------------------------------------- Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://sourceforge.net/services/buy/index.php _______________________________________________ Gamedevlists-windows mailing list Gam...@li... https://lists.sourceforge.net/lists/listinfo/gamedevlists-windows Archives: http://sourceforge.net/mailarchive/forum.php?forum_id=555 |