Have just been informed by my mates that f12 crashes our game... i was
a bit worried.. so I went on a hunt.. eventually found that the crash
could be hit even before our game came up, so, me being who i am,
booted up the hello world wizard in VC6, and compiled it... and ran
the exe... pressed F12... and boom.
As you can imagine, i was puzzled by this behaviour... especially as
some of us use .NET and some use VC6 (like myself), and we tried to
attribute this problem to directinput until i pointed out that the
hello world app doesn;t use DirectX...
Anyone come across anything similar? the only thing we all seem to
have in common is that we are running XP sp2...
I am even running a different Platform SDK from them.
very odd.
yours befuddledly: fabs();
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