I'm layering Win32 and OpenGL in my application. It actually works
reasonably well to put GDI windows as child windows of the main
window which contains the OpenGL viewport.
Anyway, most applications that use combo boxes use a version that
stays open if you click it once, and that has a scroll bar if you
add more than a few items to it. However, all the documentation
I've found on MSDN only tells me how to create a combo box with
no scroll bar, and which works more like a MacOS popup menu; it
goes away when you releaes the mouse button.
What Windows incantation am I doing wrong in creating this
control?
Cheers,
/ h+
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